RESEARCH CENTER FOR SCIENCE AND TECHNOLOGY OF THE ARTS
The aim of this investigation project is to detect a possible narrative content in the visual component of music inherent to the performance of Portuguese percussion solo and see how this content can interfere in the perception of the musical discourse. What gains, what losses, what transformations of what nature are reflected in the perception of the discourse?
Based on the creation of historical, compositional, interpretative and pedagogical contextualisations and concepts, we will recover material from the music collection of Maestro Manuel Ivo Cruz (gifted to the Portuguese Catholic University) and of the concert society “Orpheon Portuense” (deposited at Casa da Música), namely with the organisation and cataloguing of manuscript scores of piano works by 5 Portuguese composers.
A reflection on the state of the art admits the science of musical performance as a developing discipline, leaving open analytical studies to organise not only the diachronic sense of interpretative practices but their articulation with performative contemporaneity. In this way, it is possible to purse a study to understand and analyse musical performance in the last decades, as well as the critical reception by performers, critics and theoreticians.
The objective of this proposed project is to characterise pianists’ representative performances by calculating and checking precisely the essential lines and main trends of the performing practice used in renowned national piano schools. Studies and prior investigation (Lourenço, 2005) show the existence of national traditions of specific interpretative practices in defined communities of pianists who share similar characteristics in aesthetic, technical, historical and reportorial terms.
The aim of this project is to reconstitute the process of the introduction of new materials in easel painting, which took place in Portugal in the 19th century, as a result of industrialisation and the commercialisation processes then being developed, and to assess their impact on contemporary art.
The doctoral project consists in preparing a gesture analysis tool allowing interaction and control of various parameters in real time.
Over time technological evolution has dictated profound changes in the art of making films. The appearance of sound and later colour was revolutionary and caused profound impacts. At present the three dimensions dictate new directions. Whilst sound allowed viewers to live in a new and desired environment, ending the silent films which were not very alluring, the appearance of colour caused no break. There continues to be a strong and consistent monochrome production.
09/2010 to 09/2014
Soundscape is both the specific characteristics of an acoustic environment and the result of a musical composition constructed through the organisation of sounds, modified or unaltered, in their morphology through electroacoustic signal processes. This project aims to analyse, within the scope of music computing, the phenomenological-aesthetic and technological implications of this musical genre/current with particular emphasis on the study of the perception (bearing in mind the current scientific conclusions about psycho-acoustics and phenomenology) and the technologies of creation/composition.
SSN is a multidisciplinary investigation project focusing on the area of Sound and Music Computing aiming to gauge the importance of sound in establishing social networks.
02/2009 to 02/2014
Our investigation project will study independent videogames. We will look at what defines them conceptually in order to point to directions for their future. The focus of this investigation project will analyse the presuppositions of innovation, creativity and artistic experimentation which we consider are fundamental marks of this type of videogames and which may also define the videogames as a signature work.
09/2011 to 09/2014